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PointSav GIS engine

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From the PointSav Documentation

The PointSav GIS Engine is a customer-owned location intelligence platform built in Rust for offline-first, flat-file operation — a structural departure from geographic information systems that rely on centralised database instances and continuous network connectivity.

Updated 2026-05-08 · HistoryEspañol
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A location-intelligence platform that depends on a central database and a live network is a platform a customer rents, not owns — outages, per-seat cloud cost, and air-gap ineligibility follow. The PointSav GIS Engine runs offline-first from flat files: it reads from a static PMTiles archive on the customer's own filesystem, renders interactively through MapLibre GL JS in the browser, and serves every query without an external dependency. For a regulated buyer, the spatial record is auditable, portable, and never leaves the building.

[edit]Architectural Principles

The engine operates as a stateless application surface, decoupling the data layer from the runtime so either can be updated or replaced independently.

[edit]Flat-File Substrate

Unlike centralised GIS stacks that require persistent database management, the PointSav engine uses a flat-file substrate. It consumes geographic data directly from JSONL, GeoParquet, and YAML formats versioned within a Totebox Archive. This architecture ensures the data layer remains entirely decoupled from the application logic, eliminating database maintenance overhead and preventing vendor lock-in.

[edit]Sovereign Rendering Stack

The platform avoids commercial SaaS mapping dependencies by using an open-source rendering stack:

  • PMTiles: A single-file archive format for tiled data that enables maps to be served directly from standard web servers (Nginx) or blob storage without a dedicated tile server. [pmtiles-spec]
  • MapLibre GL JS: A WebGL-based library for rendering interactive vector maps in the browser. [maplibre-gl-js]
  • Tippecanoe: A tool used to compile massive flat-file datasets into optimized vector tiles, ensuring rapid delivery of complex co-location clusters. [tippecanoe-tool]

[edit]Spatial Processing and Orchestration

The engine's core logic resides in the app-orchestration-gis service. This component executes the Woodfine co-location methodology deterministically:

  1. Ingestion: Reads retail and civic infrastructure records from the Totebox Archive via service-business-clustering and service-places-filtering.
  2. Analysis: Executes spatial joins and proximity queries to identify co-location clusters across 1.0 km, 3.0 km, and 5.0 km radii.
  3. Ranking: Applies the 12-rank named-anchor matrix to generate site quality tiers.
  4. Serialization: Outputs the processed results as tiled data for the visual interface at gis.woodfinegroup.com.

This stateless approach ensures that the entire GIS environment can be re-provisioned instantly from the immutable data layer, providing maximum service resilience and auditability.

[edit]See also

[edit]References

Category:Services
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